Krys4lide/crates/utils/src/config.rs

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Rust
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use std::{env, path::PathBuf};
use anyhow::{bail, Context, Result};
use directories::ProjectDirs;
use dotenv::from_path;
const CONFIG_FILE_NAME: &str = ".env";
pub fn get_config_dirs() -> Vec<PathBuf> {
let mut config_dirs = vec![
PathBuf::from(""), // Current directory
];
if let Ok(manifest_dir) = env::var("CARGO_MANIFEST_DIR") {
config_dirs.push(PathBuf::from(manifest_dir));
}
if let Some(proj_dirs) = ProjectDirs::from("org", "P4pillon", "Krys4lide") {
config_dirs.push(proj_dirs.config_dir().to_path_buf());
}
config_dirs
}
pub fn get_config_files() -> Result<Vec<PathBuf>> {
let config_dirs = get_config_dirs();
let mut config_files = Vec::new();
for config_dir in config_dirs.iter() {
let config_file = config_dir.join(CONFIG_FILE_NAME);
if config_file.exists() {
config_files.push(config_file);
}
}
if config_files.is_empty() {
bail!(
"No config file {CONFIG_FILE_NAME} found in the following directories: {config_dirs:#?}"
);
}
Ok(config_files)
}
pub fn load_config() -> Result<()> {
let config_files = get_config_files()?;
// Load the first config file found
// TODO: add a verbose log to list all config files found
println!(
"DEBUG: Config files found (1st loaded): {:#?}",
config_files
);
from_path(config_files[0].as_path()).context("Failed to load config file")
}